THE BASICS - Six players compete on each team at any one time, with a further three allowed as substitutes. Substitutes may enter the match only between games or in the case of injury. The playing area is a rectangle at least 50 ft long and 30 ft wide, divided into two equal sections by a centre-line and attack-lines 3m from, and parallel to the centre-line.

OBJECT - The object of the game is to eliminate all opposing players by getting them “OUT”. This may be done by either hitting them below the head with a LIVE ball, or by catching a LIVE ball before it touches the ground. In the latter case the player who threw the ball will be eliminated and the player who caught the ball will be able to bring one of his eliminated team mates back into the game.

TIMING AND WINNING A GAME -The first team to legally eliminate all opposing players will be declared the winner. A two minute time limit will be established for each contest. If neither team has been eliminated at the end of the time limit, the team with the greater number of players remaining will be declared the winner. If the number of players remaining is equal, the contest will be declared a draw.


DEFINITIONS - A LIVE ball refers to a ball that has been thrown and has not touched anything, including the floor/ground, another ball, another player, official or other item outside of the playing field (wall, ceiling, etc)

BOUNDARIES - During play, all players must remain within the boundary lines. Players may leave the boundaries through their end-line only to retrieve stray balls. They must also return through their end-line. Each team will have an OUT-ZONE,  any players who are ‘OUT’ must stay in this area until instructed by the referee that they can re-join the game or that game ends.

FIVE SECOND RULE – In order to reduce stalling, a violation will be called if a team in the lead controls all six balls on their side of the court for more than five seconds. This also applies to tied teams. If teams do this they will be asked to select one player to be OUT as punishment. if this happens twice in one game, the offending team will lose the game automatically.


CATCHES - In order for a catch to count the player must have the ball completely under their control. If they fumble the ball but manage to regain control before it hits the ground, it will count as a catch, BUT if the ball is fumbled and it goes above the players head they will be out. If a player attempts a catch unsuccessfully they will also be out if the ball makes any contact with their hands.

OPENING RUSH – Each game begins by placing the balls along the centre line; three on either side of the centre hash. Players then take a position behind their end line. Following a signal by the official, teams may approach the centre-line to retrieve the balls. This signal officially starts the contest. Teams may only retrieve the three balls to their right of the centre hash. Once a ball is retrieved it must be taken behind the attack-line before it can be legally thrown

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Dodgeball is a game in which members of opposing teams seek to eliminate one another by throwing foam balls with the aim of hitting an opponent. There are many variations to the game but the official rules endorsed by the International Dodgeball Federation are listed below and are applicable to Play Dodgeball leagues.


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